Dungeons and Dragons (D&D) Fifth Edition (5e) Spell - Shapechange - You assume the form of a different creature for the duration. You've harnessed enough fiendish energies to summon imps into your service. Unending Breath: You no longer need to breath, and your base walking speed increases by 5 feet. Open Game Content (place problems on the discussion page). *unless you receive this spell from some other source, you can only summon fire-based elementals and magma or smoke mephits. Three Shapeshifter Demons known as Pilar, Patra and Phoenix, who sought to acquire the Power of Three and use it to destroy a demon known as the Slave King, used their power of Shapeshifting in order to capture the Charmed Ones and imprison them in the magical replica dollhouse of the Manor. At 18th level, when you roll for initiative and don't have any uses of Shapeshift remaining, you regain one use. However, you can't use any of your special senses, such as. For example, if you have a signature hairstyle, pointy ears, wear an eye patch, etc., your shapeshifted forms can take on similar traits. Follow asked Jun 14 '16 at 16:58. You cannot use equipment unless you have an active trait that explicitly states your new form can use equipment. Your walking speed is increased by 10 feet. You can add your Intelligence modifier to both Deception and Persuasion checks, as well as your normal modifiers for them. You can use Shapeshift once, and gain an additional use at 5th and 17th level. Shapeshifters can be the result of many different events. Proficiencies. You gain resistance to either cold, fire, or lightning damage. Weapons: Simple weapons, whips, shortswords However, if you revert as a result of dropping to 0 hit points, any excess damage carries over to your normal form. Your Intelligence and Dexterity scores increase by 2, and the maximum for your Intelligence and Dexterity scores increases to 22. D&D Beyond shapeshifting demons in the bible | Ceqoya. You may only have one partial transformation at any time and may replace it with another as part of a short rest. For each spell slot level higher than 1st, the DC is increased by 1. Define a unique identity associated with that proficiency; establish the name, race, gender, age, and other details. Starting at 3rd level, you carry over some additional portions of your persona into your shapeshifted form. You cannot have more than one group of imps summoned at a time, and they either last for 1 hour, when you are incapacitated or unconscious, or if you dismiss them as a bonus action. Despite differences between legends and reality, some claim that ancient werewolf myths prove the existen… Press question mark to learn the rest of the keyboard shortcuts. Additionally, your melee attacks deal an additional 1d4 damage. Your equipment doesn't change size or shape to match the new form, and any equipment that the new form can't wear must either fall to the ground or merge with it. Your spellcasting ability for these spells is Charisma. Once you use this feature, you cannot use it again until you complete a long rest. Your Shapeshifting Form is that of a fiend, either a demon or a devil. You can, twice per long rest, shapeshift into your Shapeshifting Form for a number of hours equal to half your Shapeshifter level (rounded down), as an action. When you transform, you assume your shapeshifting form's hit points and Hit Dice. Roll20 brings pen-and-paper gameplay to your browser with features that save time and enhance your favorite parts of tabletop games. You can make a shapeshifter quickly by following these suggestions. All your melee attacks add either 1d10 fire or 1d10 cold damage to them, which you choose when you choose this trait. Using this trait reveals your shapeshifting nature to any creature within 30 feet that can see you. Usually born between a human and shifter parent, shifters mutate upon reaching maturity. Looking for a Shapeshifting monster! Your melee attacks have harnessed elemental powers of your inner fiend. You can revert to your normal form earlier by using a bonus action on your turn. Playing in the World Arena gives you the option to unlock limited skins, which can only be obtained in a specific season. Log In Sign Up. The talisman is different in design depending on what kind of form it is linked to. At 17th level, your talisman's mystical energies flow through you, causing you to receive one of the following benefits, of your choice. A known transformation is a creature that is not an undead or construct, chosen when you level up, based on the Shapeshifter table. You cannot be disarmed of this weapon while you are conscious. Back to Main Page → 5e Homebrew → Classes, https://www.dandwiki.com/w/index.php?title=Shapeshifter_(5e_Class)&oldid=1430201, Your game statistics are replaced by the statistics of the new form, but you retain your alignment, personality, and. The only equipment you can wear without a trait saying so is your talisman. At 9th level, this changes to 13 + dexmod. Hit Points at 1st Level: 8 + Constitution modifier Shapeshifter. You gain a flying speed equal to your base walking speed, but you must land at the end of a turn or you fall. Fandom Apps Take your favorite fandoms with you and never miss a beat. This one seemed to attract both the attention of the peasants and the royalty. Additionally, cantrips that deal fire damage add one more damage die to the damage. Shapeshifting Demon Girl Concept 2 (GIF) Share "Do you like this look? https://blackbandos-homebrew.fandom.com/wiki/Shapeshifter_(5e_Class) Sharpened Weapons: Your weapon attacks score a critical hit on a roll of 19 or 20. Robert Robert. Thule Prof. Geller-October 14, 2016 1. Read Another Story. You use your Intelligence whenever a spell refers to your spellcasting ability. Starting at 14th level, you learn to recoil into another form instead of reverting to your true shape. Prerequisite. The bound demonic weapon takes on an appearance of your choice, deals 2d6 + your Dexterity modifier damage (or 2d10 if you have the Razor Claws trait, and is counted as magical if you have that trait), with the damage type being either piercing, slashing, or bludgeoning, depending on the appearance. You may not shapeshift this way if you have no more uses of the Shapeshift feature remaining. 10,000's of names are available, you're bound to find one you like. At 10th level, you may choose one mutation. They obey any verbal commands that you issue to them (no action required by you). Dante’s ugly, shapeshifting demon, Geryon, is all around us, covering his rage with a facade of love, compassion, and concern. 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